Studio 13 — Session Protocol

Middle School — Phase 1

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STUDIO 13: THE SESSION PROTOCOL

00:00 PHASE 1: THE NOISE (Entry)

  • The Vibe: The chaos of the middle school
  • hallway. Students enter unorganized and loud.

  • The Gatekeeper: The adult stands back and
  • does not manage behavior.

  • Materials: Students grab their papers:
  • The Script, Fire Keeper Notes, Myth Story,

    and Next Week's Script.

    04:00 PHASE 2: THE SORTING (Logistics)

  • The Vibe: The ritualistic, autonomous shift
  • into Spines and Orbits.

  • The Line: Teacher lines students up
  • (Boys on one side, Girls on the other).

  • The Gap: Space is left in the middle for
  • Leaders (Fire Keepers facing one way,

    Bouncers the other).

  • The Command: Fire Keeper shouts
  • "To us!"

  • The Aggregate: Students merge to form
  • squads of 5 around the leaders.

  • Goal: 3:2 gender split.
  • Correction: Bouncer manages overflow
  • ("We need one" or "Return to noise").

    08:00 PHASE 3: THE ORIENTATION (Context)

  • The Vibe: Settling into the field.
  • The squad forms the U-shape

    (open end empty).

  • The Context: The Fire Keeper reads
  • the Scene Scenario from their sheet.

  • The Check-In: Fire Keeper asks for
  • initial thoughts or questions before

    the simulation begins.

    12:00 PHASE 4: THE IGNITION (Somatic)

  • The Vibe: The shift from the school day
  • into the Field.

  • The Breath: Bouncer calls the room to
  • silence and reads the Ignition Sheet aloud.

    Go slow. Leave silence where the dots are.

  • The Lock: The room goes still.
  • The Field is open.

    13:00 PHASE 5: THE FIELD (Performance)

  • The Vibe: The mask, the breath, and the
  • visceral delivery of the script.

  • The Call: Fire Keeper appoints an Actor.
  • Actor chooses Belay (optional).

  • Mask On: Bouncer says to the Actor:
  • "Take one breath as yourself."

    [pause]

    "Now breathe as [Character name]."

    [pause]

    Then: "Put on the mask, assume the field."

  • The Act: Actor stands at the open end
  • of the U and delivers the script.

  • Constraint: NO FLAGGING. The Actor is
  • protected. Do not interrupt.

  • Mask Off: Bouncer says:
  • **"Take a deep breath -- then remove

    the mask."**

    Actor says their own name aloud.

    Bouncer: "We hear you."

    Squad echoes: "We hear you."

    Bouncer: "Stomp it out." Squad stomps.

  • Rotation: Cycle through as many Actors
  • as possible in this 10-minute block.

    23:00 PHASE 6: THE FRICTION (Debate)

  • The Vibe: The heated, authentic debate
  • sparked by the Fire Keeper.

  • The Close: Bouncer calls
  • "Stomp it out." One final stomp

    together -- that is the close of the Field.

  • The Cue: The Fire Keeper may already have
  • discussion going. The teacher calling

    "Discussion" is a sync point to make sure

    all squads have moved on.

  • The Spark: Fire Keeper throws the first
  • Provocative Claim.

  • The Momentum: Bouncer stays with the
  • Fire Keeper. If the conversation goes quiet,

    jumps in with something to keep it going.

    Fire Keeper picks who speaks next.

    33:00 PHASE 7: THE SURFACE (Social)

  • The Vibe: The shift into unstructured
  • social time where real friendships fuse.

  • The Cue: Teacher calls:
  • "Discussion ends, begin social."

  • The State: Unstructured time. Students
  • stay in their mixed squads but talk normally.

    No flagging allowed.

    43:00 PHASE 8: THE THRESHOLD (Underworld)

  • The Vibe: The Gatekeeper, the Riddle,
  • and the silent safety of the

    Counselor's Nod.

  • The Mantle: Teacher puts on the symbolic
  • prop (Ring/Scarf).

  • The Riddle: Flagged students answer
  • as a group.

  • The Outcome: Correct = Ascent.
  • Incorrect = Victims selected for

    Counselor (Stage 2).

    45:00 Class End